Assassin’s Creed is finally in Japan. It tooks thirteenth installment of Ubisoft epic saga before landing in the land of the samurai, but in the end here we are!
Landing in Japan
In this chapter, players experience the intertwined stories of two protagonists: Naoe, a skilled shinobi assassin from the Iga province, and Yasuke, the legendary African samurai based on a historical figure. Their alliance unfolds as they navigate a nation on the brink of transformation, each bringing unique perspectives and abilities to the narrative.
A not so friendly land
The game offers a rich exploration of feudal Japan, featuring fortified castles, bustling ports, serene shrines, and picturesque landscapes. Players must adapt to unpredictable weather conditions and seasonal changes that impact gameplay dynamics.
A Shinobi and a Samurai
Gameplay mechanics are tailored to each character’s strengths. As Naoe, players utilize stealth tactics, employing tools like kunai, shuriken, and smoke bombs to distract enemies and execute covert assassinations. Her agility and use of a grappling hook facilitate infiltration of enemy strongholds. Conversely, Yasuke offers a combat-focused experience, wielding weapons such as the katana, kanabō, bows, and naginata to deliver powerful and precise attacks.
A notable feature is the emphasis on intelligence gathering. Players can build a network of spies to monitor and track targets, enhancing strategic planning. Recruiting allies with unique skills further enriches the gameplay, allowing for diverse approaches to mission objectives.
Assassin’s Creed is finally in Japan. Upon release, Assassin’s Creed Shadows garnered significant attention, attracting over 2 million players within its initial days, surpassing the launches of previous titles like Assassin’s Creed Origins and Odyssey. This success underscores the game’s appeal and the franchise’s enduring popularity. Are playing it right now?